avekvm.blogg.se

Cessna 172 cockpit
Cessna 172 cockpit






cessna 172 cockpit cessna 172 cockpit

"TEST ME" mode gives you an option to test your knowledge by locating actions of Normal procedure and Memory items in the correct order. "TEACH ME" mode takes you through the flow of actions of Normal Procedures and Emergency Procedures step by step. "EXPLORE" mode visualizes flight profiles, normal operation speeds and flight preparation & speeds. The Cessna 172 Cockpit Trainer consists of 3 modes: The whole block was moved by a motor attached to a gearbox attached to a gear rack.The Cessna 172 Cockpit Trainer is a great training app for Cessna 172 pilots who want to quickly review the procedures before flying. This “block” slid on drawer sliders for the pitch axis. The shaft had a large gear on one end which connected to another gear, which then connected to a gear box and RS550 motor. I then found a used Cessna 172 yoke for a very affordable price and attached that yoke to aluminum shaft. ​The potentiometers returned values both back to the force feedback controller in order to calculate the necessary motor values and to an Arduino Mega which could take a more accurate reading.

cessna 172 cockpit

I mounted one potentiometer on the gear rack and another to the roll axis. I then connected the motor outputs to 2 separate H bridges, which were powered by two separate power supplies, which in turn output to the motors.

cessna 172 cockpit

I then assembled the parts according to my design.įor the force feedback electronics, I disassembled an old force feedback joystick and decreased the power mix applied to it. Once complete, I researched and ordered proper power transmission parts from McMaster-Carr. To create this, I began by “CADing out” the basic design of the yoke using SolidWorks. My simulator cockpit features a force feedback yoke, as well. I used FlyInside P3D to integrate Prepar3D with my Oculus Rift DV2 (developer edition). I then used LuaScript to access the necessary registers in the Prepar3d software to move the appropriate simulator components correctly. To connect the switches to my PC, I used 2 Arduino Megas as joystick emulators that would return the switch values as button values, potentiometer values as axis values, and would count encoder clicks and return that number as an axis value. Once complete, I began work on the main panel, which is where the instruments are in virtual reality. I then started the construction of the frame of the cockpit. I retrofitted a TPM throttle, prop and mixer system onto one of the panels. First I created the switch panel by cutting, drilling and painting pieces of acrylic then mounting the appropriate switches.








Cessna 172 cockpit